史莱姆牧场0.5.0更新内容介绍

这是一个史莱姆牧场0.5.0更新内容介绍,给玩家介绍了游戏最新的0.5.0的版本更新了什么内容,附有原文并且有中文翻译,需要的可以看看。
史莱姆牧场0.5.0更新内容介绍
更新内容:
史莱姆牧场v0.5.0版本是一次巨大的更新,更新内容包括了一大块新的可探索区域,一种新的史莱姆族群和食物资源,以及更多其他的内容。
请注意,此次更新会将你的手柄和键鼠的设置重置为默认,如果你曾经更改过他们,需要再重新设置一次
此外,你在游戏中的任何位置都会被传送回你的牧场,为了防止你被卡在某些新加的游戏地图的建模中。

Slime Rancher v0.5.0 is our next big content update that includes a new, explorable zone, new slime, new resource, and more!
Please note, this update will reset your gamepad, keyboard, and mouse bindings to defaults if you ever changed them. You'll simply need to change them back in the options menu.
Additionally, your position in the world will be set back on the ranch to avoid your being stuck in any of the new geometry added to the world.

变动:
-古代遗迹会坐落在青苔森林和采石场中间的一块区域,遗迹里存在一种新的史莱姆,新的食材,还有其他待发现的秘密。这块区域也会在未来的更新中成为到达玻璃沙漠的一个重要环节。古代遗迹不同于史莱姆牧场中的其他地方,如果你不注意,很容易在弯曲的通道里迷路,所以安全第一
-量子史莱姆是古代遗迹的原住民,它们可以投射出自己的量子分身,所以牧场主们在圈养这种史莱姆时需要随时注意真正的他们到底在哪里。
-相位柠檬是古代遗迹里生长着的一种奇怪的植被,它们被固体的回声所包围着,尽管它们一次生长出的果实只有一半是真实的,量子史莱姆仍然喜爱这种水果,所以如果需要获取这种水果只能使用其他的果实和柠檬树交换来得到真正的相位柠檬。
-实体回声是一种新的收集物品,它们藏在古代遗迹中,这种小微粒常常被牧场主用作装饰,虽然它们原本是珍贵的宝藏。实体回声每天可以在古代遗迹的角落里被找到,同时它们也可以用资源提取器所提取出来。
-增加了几个新的成就
-增添了6种符合古代遗迹特征的小工具
-添加了12个宝藏豆荚,去寻找吧!
-改良了史莱姆、水面等等的建模和着色,使画质看起来更棒!
-现在史莱姆在吃东西的时候动静更大了,特别是吃喜欢的食物的时候
-大猎手史莱姆在被喂爆了之后会有很大的躁动产生
-调整了猎手史莱姆和钻石史莱姆的刷新率,使它们变得更加稀有。它们将和量子晶体一起成为四级探索难度的代表。
-改进了一些影响内存的物品
-改良了服务器网络什么的
-更新了输入法字库,使手柄更加的适配
-水史莱姆的晶体将不会出现在牧场交易中

Changes:
– The Ancient Ruins is a new zone located between the Moss Blanket and Indigo Quarry. It contains a new slime, resource, and other secrets to discover. This zone will also serve as the key to accessing the Glass Desert in a future update. The Ancient Ruins is very different form other zones in Slime Rancher and ranchers can easily get lost within its twisting passages if they're not careful. Travel safely!
– The quantum slime is native to the ancient ruins and can emit other possible realities of itself, merging with one of those realities when agitated. Ranchers will need to keep a close eye on these slimes on the ranch, and make sure that eye is actually on the real quantum slime!
– Phase lemon trees are another strange product of the Ancient Ruins: a fruit tree that echoes across multiple realities, only half present in any one at a time. Though quantum slimes love its fruit, it will need some sort of binding agent in order to harvest those enigmatic lemons into our reality.
– Echoes are a new collectable item found tucked away in the Ancient Ruins. These little motes of light are often used by ranchers as decorations, though their origins remain a mystery. Echoes can be found daily in the many corners or the Ancient Ruins, or extracted with resource extractors.
– New achievements have been added
– 6 new deco gadgets have been added featuring beautiful art from the Ancient Ruins.
– 12 new treasure pods have been added: get hunting!
– Renamed Slime Quality to Model Quality and Water Quality to Shader Quality to better reflect those settings' usage in the game.
– Slime agitation now reduced more by eating, especially eating favorite foods.
– Hunter largos that get sufficiently agitated will revert to their feral form. Watch out!
– Adjusted prices of Hunter and Crystal Plorts to be a little more valuable, matching those of quantum plorts. These three slimes now represent the 'fourth tier' of slime difficulty.
– Improved some CPU efficiency items.
– Improved efficiency of grass mesh. That's right, here at Monomi Park even our grass is efficient.
– Updated version of Input library, which is related to gamepad inner workings.
– Puddle plorts are not longer requested or rewarded in the Range Exchange

修复内容:
-修复了当切换场景时会出现的BGM卡住不继续播放的情况
-修复了当在吸取水果的时候突然停下,水果会飞散开的情况
-修复了蔬菜卡在地上,无法被吸取的bug
-修复了有时物品会穿墙的bug
-修复了Tarr在牧场中会很快就消失的bug,也许这并不是一个bug,只是Tarr太害羞了
-修复了蜂蜜史莱姆和蜂蜜晶体不会在牧场交易中出现的bug
-修复了史莱姆的嘴的颜色有时会消失的现象。

Fixes:
– Fixed bug where music could sometimes be stuck playing for an area you had just entered and then left.
– Fixed bug where starting to vac fruits and veggies but stopping while they were still vibrating would still cause them to come loose.
– Fixed bugs relating to vac-ing veggies out of the ground.
– Fixed bug where it was sometimes possible to vac items through a wall.
– Fixed bug where Tarrs placed on Slime Stage could quickly escape. Maybe it wasn't a bug though and deep down, tarrs are just really shy.
– Fixed bug where Honey slimes and plorts were not properly included in Range Exchange.
– Fixed bug with appearance of slime mouths being off-color.

<!–showzti:softname like \'%{$keyzt}%\'|id desc|0|

|0–>

发表评论

您的电子邮箱地址不会被公开。 必填项已用*标注